#ifndef ZOMBIESHOP_H
#define ZOMBIESHOP_H

#include "shop.h"
#include "cards.h"

class ZombieShop : public Shop
{
    Q_OBJECT
public:
    ZombieShop();
    void advance(int phase);
private:
    int counter;
    int time;

public slots:
    void addPlant(int faction,  int x, int y,QString s);
};

#endif // ZOMBIESHOP_H
